Edmund McMillen Is Still Nervous About Releasing a Video Game

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Between the success of Super Meat Boy and Binding of Isaac, you might assume designer Edmund McMillen is feeling confident going into the release of his latest game, the tactics-focused Mewgenics. But it turns out self esteem issues, insecurity, and hoping people like what you’ve made is not a feeling that ever goes away, no matter how many people buy your games. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
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Between the success of Super Meat Boy and Binding of Isaac, you might assume designer Edmund McMillen is feeling confident going into the release of his latest game, the tactics-focused Mewgenics. But it turns out self esteem issues, insecurity, and hoping people like what you’ve made is not a feeling that ever goes away, no matter how many people buy your games. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
2026-02-09 47 min
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