Mark Mangini - Sound Designer
EPISODE 157- MARK MANGINI- Sound Designer
Team Deakins converses with sound designer Mark Mangini (DUNE, BLADE RUNNER 2049, MAD MAX: FURY ROAD, STAR TREK) about the world of sound. In this episode, Mark explains that his job is to tell stories with sound and to create universes that sonically don't exist. He walks us through designing the sound for the war rig in MAD MAX: FURY ROAD as well as his close collaboration with director Denis Villeneuve on BLADE RUNNER 2049, and Tom Holkenborg on BLACK MASS. We discuss how Mark decides when to use a music cue or sound effect cue, how you can earn loud sounds by buying silence early on in a film, and the creative necessity and financial incentive to capture production sound on set instead of recreating it in post. We learn a lot in this episode!! You don't want to miss it!
BONUS: Use this link to download a sound file that Mark makes reference to when speaking of "Bladerunner 2049".
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EPISODE 157- MARK MANGINI- Sound Designer
Team Deakins converses with sound designer Mark Mangini (DUNE, BLADE RUNNER 2049, MAD MAX: FURY ROAD, STAR TREK) about the world of sound. In this episode, Mark explains that his job is to tell stories with sound and to create universes that sonically don't exist. He walks us through designing the sound for the war rig in MAD MAX: FURY ROAD as well as his close collaboration with director Denis Villeneuve on BLADE RUNNER 2049, and Tom Holkenborg on BLACK MASS. We discuss how Mark decides when to use a music cue or sound effect cue, how you can earn loud sounds by buying silence early on in a film, and the creative necessity and financial incentive to capture production sound on set instead of recreating it in post. We learn a lot in this episode!! You don't want to miss it!
BONUS: Use this link to download a sound file that Mark makes reference to when speaking of "Bladerunner 2049".
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