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Magic: The Gathering Drive to Work Podcast

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Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
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Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
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Published 2018-11-16

#589: Chicago

34 min
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My family went to Chicago to drop off my oldest daughter Rachel at college, so I talk all about how the city of Chicago has intersected with Magic.
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My family went to Chicago to drop off my oldest daughter Rachel at college, so I talk all about how the city of Chicago has intersected with Magic.
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Published 2018-11-16

#590: Letting Go

43 min
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As I had just dropped my daughter Rachel off at college, I talk about how a designer has to learn to let go of their work and pass it along to other people.
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As I had just dropped my daughter Rachel off at college, I talk about how a designer has to learn to let go of their work and pass it along to other people.
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Published 2018-11-09

#587: Sets by Plane

30 min
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In this podcast, I walk through each set and talk about what plane it takes place on.
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In this podcast, I walk through each set and talk about what plane it takes place on.
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Published 2018-11-09

#588: College

33 min
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I was about to take my daughter off to college, so I dedicated a podcast to talking about what lessons college taught me that impact my life and how I design Magic.
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I was about to take my daughter off to college, so I dedicated a podcast to talking about what lessons college taught me that impact my life and how I design Magic.
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Published 2018-11-02

#586: Flickering

31 min
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This podcast is all about an unnamed but commonly used mechanic, one where you exile a permanent and then return it to the battlefield. R&D calls this ability "flickering" (it's also known as "blinking"), and this podcast will talk about its history, from its start in Urza's Destiny to present day.
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This podcast is all about an unnamed but commonly used mechanic, one where you exile a permanent and then return it to the battlefield. R&D calls this ability "flickering" (it's also known as "blinking"), and this podcast will talk about its history, from its start in Urza's Destiny to present day.
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Published 2018-11-02

#585: Magic Evolution, Part 6

29 min
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This is another in my "Magic Evolution" series, where I go through the history of the game and talk about the design innovations each set brought to the table. In this podcast, I talk about Champions of Kamigawa block.
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This is another in my "Magic Evolution" series, where I go through the history of the game and talk about the design innovations each set brought to the table. In this podcast, I talk about Champions of Kamigawa block.
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Published 2018-10-26

#583: Lessons Learned – Ixalan

37 min
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This is another in my series "Lessons Learned," where I examine sets I led or co-led and talk about what I learned from doing the design. In this podcast, I talk about the design of Ixalan.
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This is another in my series "Lessons Learned," where I examine sets I led or co-led and talk about what I learned from doing the design. In this podcast, I talk about the design of Ixalan.
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Published 2018-10-26

#584: Alpha Playtesters

34 min
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Inspired by a video about the people who playtested Magic before it came out, I go into greater detail about the various playtesters.
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Inspired by a video about the people who playtested Magic before it came out, I go into greater detail about the various playtesters.
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Published 2018-10-19

#582: Creature Types

39 min
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This podcast talks about how Magic uses creature types and the role they play in design.
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This podcast talks about how Magic uses creature types and the role they play in design.
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Published 2018-10-19

#581: Narrative Equity

49 min
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This podcast is about a concept that I wrote about in an article earlier this year which talks about the importance of games allowing its players to tell stories about the game.
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This podcast is about a concept that I wrote about in an article earlier this year which talks about the importance of games allowing its players to tell stories about the game.
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Published 2018-10-12

#580: Busy R&D

39 min
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This podcast tries to give a sense of scope about how many things we work on at once in R&D.
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This podcast tries to give a sense of scope about how many things we work on at once in R&D.
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Published 2018-10-12

#579: Designing Kaladesh

38 min
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On a rare "Drive from Work," I talk with carpooler Scott Van Essen about what it was like to design Kaladesh together.
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On a rare "Drive from Work," I talk with carpooler Scott Van Essen about what it was like to design Kaladesh together.
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Published 2018-10-05

#578: Transformers TCG

42 min
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My carpool guest Scott Van Essen and I talk about the design of the new Transformers Trading Card Game, which he and I both worked on.
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My carpool guest Scott Van Essen and I talk about the design of the new Transformers Trading Card Game, which he and I both worked on.
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Published 2018-10-05

#577: Squirrels

41 min
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In this podcast, I examine the history of Squirrels in Magic.
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In this podcast, I examine the history of Squirrels in Magic.
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Published 2018-09-28

#576: History of Magic

39 min
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At my SDCC Magic panel, I gave a little presentation about the history of Magic. This podcast is a slightly longer version of that talk.
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At my SDCC Magic panel, I gave a little presentation about the history of Magic. This podcast is a slightly longer version of that talk.
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Published 2018-09-28

#575: San Diego Comic-Con 2018

29 min
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Every year, I attend San Diego Comic-Con where I run a Magic panel among other responsibilities. Upon my return, I always record a podcast about it. This is that podcast.

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Every year, I attend San Diego Comic-Con where I run a Magic panel among other responsibilities. Upon my return, I always record a podcast about it. This is that podcast.

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Published 2018-09-21

#574: Color Talk - Green Speaks

34 min
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I turn over my podcast to the color green, which explains in its own words what it believes. This is part five of a five-part series I'm calling "Color Talk."
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I turn over my podcast to the color green, which explains in its own words what it believes. This is part five of a five-part series I'm calling "Color Talk."
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Published 2018-09-21

#573: Color Talk - Red Speaks

36 min
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I turn over my podcast to the color red, which explains in its own words what it believes. This is part four of a five-part series I'm calling "Color Talk."
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I turn over my podcast to the color red, which explains in its own words what it believes. This is part four of a five-part series I'm calling "Color Talk."
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Published 2018-09-14

#572: Bad Cards

45 min
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I revisit two of my old articles ("When Cards Go Bad" and the follow-up "When Cards Go Bad Revisited") to talk about why R and D makes bad cards.
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I revisit two of my old articles ("When Cards Go Bad" and the follow-up "When Cards Go Bad Revisited") to talk about why R and D makes bad cards.
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Published 2018-09-14

#571: Color Talk - Black Speaks

39 min
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I turn over my podcast to the color black, which explains in its own words what it believes. This is part three of a five-part series I'm calling "Color Talk."
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I turn over my podcast to the color black, which explains in its own words what it believes. This is part three of a five-part series I'm calling "Color Talk."
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Published 2018-09-07

#570: Color Talk - Blue Speaks

32 min
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I turn over my podcast to the color blue, which explains in its own words what it believes. This is part two of my five-part series "Color Talk."
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I turn over my podcast to the color blue, which explains in its own words what it believes. This is part two of my five-part series "Color Talk."
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Published 2018-09-07

#569: Color Talk - White Speaks

36 min
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I turn over my podcast to the color white, which explains in its own words what it believes. This is part one of a five-part series I'm calling "Color Talk."
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I turn over my podcast to the color white, which explains in its own words what it believes. This is part one of a five-part series I'm calling "Color Talk."
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Published 2018-08-31

#568: Throwing Parties

32 min
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My wife and I love throwing parties, so in this podcast, I talk about the numerous lessons we've learned over the years and how I've been able to apply those lessons to designing Magic sets.
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My wife and I love throwing parties, so in this podcast, I talk about the numerous lessons we've learned over the years and how I've been able to apply those lessons to designing Magic sets.
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Published 2018-08-31

#567: Magic Evolution, Part 5

34 min
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This is another in my series where I go through Magic sets and talk about what each one added to design technology. In this podcast, I talk about original Mirrodin block.
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This is another in my series where I go through Magic sets and talk about what each one added to design technology. In this podcast, I talk about original Mirrodin block.
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Published 2018-08-24

#566: Vidcon 2018

28 min
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For the last three years, my daughter Rachel and I have attended Vidcon, a convention dedicated to YouTube video stars. This podcast is the story of this year's trip and all the things I learned from it.
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For the last three years, my daughter Rachel and I have attended Vidcon, a convention dedicated to YouTube video stars. This podcast is the story of this year's trip and all the things I learned from it.
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Published 2018-08-24

#565: Replies with Rachel 4

35 min
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My eldest daughter, Rachel, is off to college, but before she left, I was able to get in one more podcast with her. We chose to continue with our mailbag series "Replies with Rachel," where she and I answer questions from all of you.
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My eldest daughter, Rachel, is off to college, but before she left, I was able to get in one more podcast with her. We chose to continue with our mailbag series "Replies with Rachel," where she and I answer questions from all of you.
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Published 2018-08-17

#564: GP Las Vegas

46 min
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To celebrate Magic's 25th Anniversary, we had five birthday Grand Prix around the world. I attended one of them, GP Las Vegas, and this podcast is all about my trip to the event.
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To celebrate Magic's 25th Anniversary, we had five birthday Grand Prix around the world. I attended one of them, GP Las Vegas, and this podcast is all about my trip to the event.
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Published 2018-08-17

#563: 20 Lessons - It All Connects

41 min
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This is the 20th and final installment in my series "20 Lessons, 20 Podcasts" based on my 2016 Game Developers Conference speech. In this podcast, I talk about how the 20 lessons all connect.
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This is the 20th and final installment in my series "20 Lessons, 20 Podcasts" based on my 2016 Game Developers Conference speech. In this podcast, I talk about how the 20 lessons all connect.
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It's been two years since Research and Development started the new Vision Design, Set Design, Play Design model. In this podcast, I take a look at it and judge how I think it's going.
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It's been two years since Research and Development started the new Vision Design, Set Design, Play Design model. In this podcast, I take a look at it and judge how I think it's going.
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Published 2018-08-10

#561: GDS3 Final Day

46 min
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After three trials and five design challenges, the GDS3 top three came to Wizards' offices for the final day of the competition. This podcasts talks all about the final day of GDS3.
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After three trials and five design challenges, the GDS3 top three came to Wizards' offices for the final day of the competition. This podcasts talks all about the final day of GDS3.
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Published 2018-08-03

#560: Tuesday Magic Meeting

44 min
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In this podcast, I talk all about a longstanding meeting we have every week in Research and Development.
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In this podcast, I talk all about a longstanding meeting we have every week in Research and Development.
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Published 2018-08-03

#559: Unstable Cards, Part 6

62 min
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This podcast is part six of a six-part series on the design of each and every non-Contraption card in Unstable.
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This podcast is part six of a six-part series on the design of each and every non-Contraption card in Unstable.
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Published 2018-07-27

#558: Unstable Cards, Part 5

40 min
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This podcast is part five of a six-part series on the design of each and every non-Contraption card in Unstable.
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This podcast is part five of a six-part series on the design of each and every non-Contraption card in Unstable.
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Published 2018-07-27

#557: Unstable Cards, Part 4

46 min
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This podcast is part four of a six-part series on the design of each and every non-Contraption card in Unstable.
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This podcast is part four of a six-part series on the design of each and every non-Contraption card in Unstable.
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Published 2018-07-20

#556: Video with Richard and Peter

49 min
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For the 25th Anniversary Grand Prix, I recorded a video with Richard Garfield and Peter Adkison. This podcast is all about the day I spent shooting that video. I also talk quite a bit about the early days of Magic.
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For the 25th Anniversary Grand Prix, I recorded a video with Richard Garfield and Peter Adkison. This podcast is all about the day I spent shooting that video. I also talk quite a bit about the early days of Magic.
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Published 2018-07-20

#555: Unstable Cards, Part 3

42 min
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This podcast is part three of a six-part series on the design of each and every non-Contraption card in Unstable.
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This podcast is part three of a six-part series on the design of each and every non-Contraption card in Unstable.
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Published 2018-07-13

#554: Unstable Cards, Part 2

40 min
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This podcast is part two of a six-part series on the design of each and every non-Contraption card in Unstable.
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This podcast is part two of a six-part series on the design of each and every non-Contraption card in Unstable.
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Published 2018-07-13

#553: Unstable Cards, Part 1

39 min
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This podcast is part one of a six-part series on the design of each and every non-Contraption card in Unstable.
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This podcast is part one of a six-part series on the design of each and every non-Contraption card in Unstable.
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Published 2018-07-06

#552: When to Keyword

48 min
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This podcast talks about how we decide when to keyword (or ability word) a mechanic in design.
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This podcast talks about how we decide when to keyword (or ability word) a mechanic in design.
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Published 2018-07-06

#551: How to Be Creative

33 min
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I'm often asked about how one can be more creative, so I decided to finally make a podcast about the topic.
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I'm often asked about how one can be more creative, so I decided to finally make a podcast about the topic.
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Published 2018-06-29

#550: Magic Evolution, Part 4

40 min
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This is the fourth in my "Magic Evolution" series where I go through every Magic set and talk about the design innovations of each one. On today's podcast, I talk about the Odyssey and Onslaught blocks.
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This is the fourth in my "Magic Evolution" series where I go through every Magic set and talk about the design innovations of each one. On today's podcast, I talk about the Odyssey and Onslaught blocks.
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Published 2018-06-29

#549: Parts of a Card

38 min
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I go through a Magic card and talk about what impact design has on each part of the card.
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I go through a Magic card and talk about what impact design has on each part of the card.
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Published 2018-06-22

#548: Kicker

38 min
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In this podcast, I talk about the history of the kicker mechanic from its start in Invasion all the way through to its use in Dominaria.
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In this podcast, I talk about the history of the kicker mechanic from its start in Invasion all the way through to its use in Dominaria.
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Published 2018-06-22

#547: Jumping-Off Points

43 min
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For this podcast, I walk through every design team I've led or co-led and talk about what the jumping-off point was for the design to show the many different paths we start with when making a set.
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For this podcast, I walk through every design team I've led or co-led and talk about what the jumping-off point was for the design to show the many different paths we start with when making a set.
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Published 2018-06-15

#546: World Identities

44 min
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In this podcast, I talk about why it's important for each plane to have a distinct identity.
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In this podcast, I talk about why it's important for each plane to have a distinct identity.
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Published 2018-06-15

#545: 20 Lessons - Feedback

38 min
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This is another in my "20 Lessons, 20 Podcasts" series based on my 2016 Games Developers Conference speech. Today is lesson nineteen: "Your audience is good at recognizing problems and bad at solving them."
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This is another in my "20 Lessons, 20 Podcasts" series based on my 2016 Games Developers Conference speech. Today is lesson nineteen: "Your audience is good at recognizing problems and bad at solving them."
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Published 2018-06-08

#544: GDS3 Check-In

31 min
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The Great Designers Search 3 was plugging along behind the scenes when I recorded this, so I checked in to give you some info on how it was going.
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The Great Designers Search 3 was plugging along behind the scenes when I recorded this, so I checked in to give you some info on how it was going.
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Published 2018-06-08

#543: Stand-Up Comedy

50 min
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In this podcast, I talk about my days doing stand-up comedy and the lessons I learned that applied to Magic design.
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In this podcast, I talk about my days doing stand-up comedy and the lessons I learned that applied to Magic design.
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Published 2018-06-01

#542: Dominaria, Part 3

32 min
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This is the third and final part of a three-part series on the vision design of Dominaria.
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This is the third and final part of a three-part series on the vision design of Dominaria.
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Published 2018-06-01

#541: Dominaria, Part 2

36 min
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This is the second part of a three-part series on the vision design of Dominaria.
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This is the second part of a three-part series on the vision design of Dominaria.
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