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Magic: The Gathering Drive to Work Podcast

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Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
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Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
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Published 2015-10-09

Drive to Work #269 - Breaking Rules

32 min
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Magic is a game that often breaks its own rules. Today's podcast talks about when, why, and how you should break the rules in game design.
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Magic is a game that often breaks its own rules. Today's podcast talks about when, why, and how you should break the rules in game design.
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Published 2015-10-09

Drive to Work #268 - PAX 2015

43 min
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Wizards pulled out all the stops with Magic at the Penny Arcade Expo held in Seattle this past August. This podcast talks all about it, including the full tale of my crazy seventeen-hour day.
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Wizards pulled out all the stops with Magic at the Penny Arcade Expo held in Seattle this past August. This podcast talks all about it, including the full tale of my crazy seventeen-hour day.
Extract Knowledge
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Published 2015-10-02

Drive to Work #267 - Green White

32 min
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Finally, I've gotten to my tenth and final (and possibly most requested) two-color podcast. I talk about the colors green and blue, what they have in common and why they're enemies.
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Finally, I've gotten to my tenth and final (and possibly most requested) two-color podcast. I talk about the colors green and blue, what they have in common and why they're enemies.
Extract Knowledge
Listen elsewhere
Published 2015-10-02

Drive to Work #266 - Returning to Worlds

37 min
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Scars of Mirrodin,-Return to Ravnica,-Battle for Zendikar. We've begun to revisit worlds we've already been to. What design issues are there when you start with a world you've visited before? Today's podcast talks all about this topic.
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Scars of Mirrodin,-Return to Ravnica,-Battle for Zendikar. We've begun to revisit worlds we've already been to. What design issues are there when you start with a world you've visited before? Today's podcast talks all about this topic.
Extract Knowledge
Listen elsewhere
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