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Retronauts

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The original classic gaming podcast continues its endless quest to explore the history of video games, one game at a time. Join hosts Jeremy Parish and Bob Mackey each week as they team up with a host of expert guests to chronicle the creations that have paved the way for today's hits. From forgotten black-and-white arcade machines to modern-day remakes, Retronauts spans more than four decades of vintage gaming greatness!
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The original classic gaming podcast continues its endless quest to explore the history of video games, one game at a time. Join hosts Jeremy Parish and Bob Mackey each week as they team up with a host of expert guests to chronicle the creations that have paved the way for today's hits. From forgotten black-and-white arcade machines to modern-day remakes, Retronauts spans more than four decades of vintage gaming greatness!
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Episodes

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Two Micro episodes combine powers to become a full episode! First, Kurt and Rob of Hardcore Gaming 101 join to discuss King of Fighters. Then, Ben and Benj follow up with a home gaming-focused counterpart to our recent arcade memories episode.
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Two Micro episodes combine powers to become a full episode! First, Kurt and Rob of Hardcore Gaming 101 join to discuss King of Fighters. Then, Ben and Benj follow up with a home gaming-focused counterpart to our recent arcade memories episode.
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Taking a break from our string of glowing Mario retrospectives, we have a not-so-glowing look at vintage Mario. Yeah, 2002 is vintage now. Henry Gilbert and Sam Claiborn join us to discuss what's great about Super Mario Sunshine... but mostly what's not.
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Taking a break from our string of glowing Mario retrospectives, we have a not-so-glowing look at vintage Mario. Yeah, 2002 is vintage now. Henry Gilbert and Sam Claiborn join us to discuss what's great about Super Mario Sunshine... but mostly what's not.
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Thanks to some industrious hackers, we've recently learned that a digital version of Golf for the NES has been secretly implanted into the firmware of every Nintendo Switch as a tribute to Satoru Iwata. But how was it discovered, how can you play it, and why did Nintendo choose Golf of all games? On this disturbingly relevant episode of Retronauts Micro, host Bob Mackey and guest Henry Gilbert answer all these questions and more.
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Thanks to some industrious hackers, we've recently learned that a digital version of Golf for the NES has been secretly implanted into the firmware of every Nintendo Switch as a tribute to Satoru Iwata. But how was it discovered, how can you play it, and why did Nintendo choose Golf of all games? On this disturbingly relevant episode of Retronauts Micro, host Bob Mackey and guest Henry Gilbert answer all these questions and more.
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It's another dive into the classic arcade works of SEGA as Ben, Benj, and Jeremy visit the years 1988, 89, and 90 and all kinds of great and interesting games like Altered Beast, Gain Ground, Galaxy Force, and more!
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It's another dive into the classic arcade works of SEGA as Ben, Benj, and Jeremy visit the years 1988, 89, and 90 and all kinds of great and interesting games like Altered Beast, Gain Ground, Galaxy Force, and more!
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Published 2017-09-25

Retronauts Episode 119: Yoshi's Island

99 min
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Yoshi's Island hasn't been re-released in its original, unadulterated form since its 1995 debut, but the upcoming launch of the SNES Classic promises to make this platforming legend slightly more available (while supplies last). And to mark the recirculation of Nintendo's last hurrah for the Super Nintendo, we sat down for an episode-length discussion all about Yoshi's gorgeous, inventive, and somewhat polarizing adventure. On this installment of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Gary Butterfield as the crew gushes about this 16-bit gem nearly lost to time.
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Yoshi's Island hasn't been re-released in its original, unadulterated form since its 1995 debut, but the upcoming launch of the SNES Classic promises to make this platforming legend slightly more available (while supplies last). And to mark the recirculation of Nintendo's last hurrah for the Super Nintendo, we sat down for an episode-length discussion all about Yoshi's gorgeous, inventive, and somewhat polarizing adventure. On this installment of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Gary Butterfield as the crew gushes about this 16-bit gem nearly lost to time.
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Jeremy speaks to game and computer historian David Craddock about his new book of Apple II game developer interviews, "Break Out," including David's most interesting experiences meeting the people who created video game history.
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Jeremy speaks to game and computer historian David Craddock about his new book of Apple II game developer interviews, "Break Out," including David's most interesting experiences meeting the people who created video game history.
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Published 2017-09-18

Retronauts Episode 117: Zork

104 min
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Former Computer Gaming World boss Jeff Green joins Jeremy and Bob to explore the world of the Great Underground Empire, consider Zork's influence on gaming, and do their best not to be eaten by a Grue.

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Former Computer Gaming World boss Jeff Green joins Jeremy and Bob to explore the world of the Great Underground Empire, consider Zork's influence on gaming, and do their best not to be eaten by a Grue.

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Jeremy, Ben, and Benj reminisce about the experience of living through the golden age of arcades, with many additional memories coming in the form of an hour-long listener mailbag segment.
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Jeremy, Ben, and Benj reminisce about the experience of living through the golden age of arcades, with many additional memories coming in the form of an hour-long listener mailbag segment.
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With the recent release of Mario + Raving Rabbids, and with Super Mario Odyssey's launch lurking just a few months away, we're currently undergoing a sort of Mario Madnessmuch like the same outbreak that attacked several million children back in '88. To celebrate this resurgence in all things Mario, join Retronauts' own Bob Mackey and special guest/Mushroom Kingdom expert Henry Gilbert as the two field questions and comments from Retronauts listeners about games involving Nintendo's mustachioed mascot. Let's-a go!
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With the recent release of Mario + Raving Rabbids, and with Super Mario Odyssey's launch lurking just a few months away, we're currently undergoing a sort of Mario Madnessmuch like the same outbreak that attacked several million children back in '88. To celebrate this resurgence in all things Mario, join Retronauts' own Bob Mackey and special guest/Mushroom Kingdom expert Henry Gilbert as the two field questions and comments from Retronauts listeners about games involving Nintendo's mustachioed mascot. Let's-a go!
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Published 2017-09-04

Retronauts Episode 115: Food Mascot Games

114 min
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Not long ago, corporations employed colorful cartoon characters to lure hungry and impressionable children into their dens of corn-based products. And, since this time period happened to overlap with the rise of video games, several food mascots ended up starring in their very own interactive experiences. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Chris Antista as the crew chases the chuck wagon, avoids various Noids, and asks if Chester Cheetah really IS too cool to fool.
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Not long ago, corporations employed colorful cartoon characters to lure hungry and impressionable children into their dens of corn-based products. And, since this time period happened to overlap with the rise of video games, several food mascots ended up starring in their very own interactive experiences. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Chris Antista as the crew chases the chuck wagon, avoids various Noids, and asks if Chester Cheetah really IS too cool to fool.
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Published 2017-08-28

Retronauts Episode 114: Gradius

121 min
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Kurt Kalata and Rob Russo join us from Hardcore Gaming 101 to delve into the history of Konami's legendary Gradius series. From its prequel (Scramble) to its most recent spinoff (Otomedius), we blast our way through the span of the entire series!
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Kurt Kalata and Rob Russo join us from Hardcore Gaming 101 to delve into the history of Konami's legendary Gradius series. From its prequel (Scramble) to its most recent spinoff (Otomedius), we blast our way through the span of the entire series!
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Published 2017-08-25

Retronauts Micro 68: Dragon Slayer

59 min
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Fresh from Long Island Retro Gaming Expo, Jeremy and Bob yield the floor to Kurt Kalata and Rob Russo from Hardcore Gaming 101 to explain the history of Falcom's Dragon Slayer series. Just in time for the PS4 debut of the latest spinoff, Tokyo Xanadu!
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Fresh from Long Island Retro Gaming Expo, Jeremy and Bob yield the floor to Kurt Kalata and Rob Russo from Hardcore Gaming 101 to explain the history of Falcom's Dragon Slayer series. Just in time for the PS4 debut of the latest spinoff, Tokyo Xanadu!
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Jeremy, Bob, and Chris hunker down to discuss the entirety of Square Enix's Mana series but only make it through the first two games: Final Fantasy Adventure for Game Boy and Secret of Mana for SNES. (Whoops, we accidentally went extremely in-depth.)
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Jeremy, Bob, and Chris hunker down to discuss the entirety of Square Enix's Mana series but only make it through the first two games: Final Fantasy Adventure for Game Boy and Secret of Mana for SNES. (Whoops, we accidentally went extremely in-depth.)
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Jeremy speaks with legendary developer Tetsuya Mizuguchi on his start in games, the genesis of Space Channel 5 and Rez, and face-mounted Game Gears. Later, Kishi and Kim Justice join to discuss Metal Gear's anniversary and Fire Pro World, respectively.
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Jeremy speaks with legendary developer Tetsuya Mizuguchi on his start in games, the genesis of Space Channel 5 and Rez, and face-mounted Game Gears. Later, Kishi and Kim Justice join to discuss Metal Gear's anniversary and Fire Pro World, respectively.
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We NES kids know Little Nemo best from his classic Capcom platformer, but what about the character's role in a revolutionary newspaper comic from the early 20th century? And what of Little Nemo's extraordinarily expensive and fairly obscure box office flop that spawned two different video games? On this episode of Retronauts Micro join Bob Mackey, Henry Gilbert, and Mikel Reparaz as the gang traces the history of Winsor McCay's sleepy hero across three different forms of media.
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We NES kids know Little Nemo best from his classic Capcom platformer, but what about the character's role in a revolutionary newspaper comic from the early 20th century? And what of Little Nemo's extraordinarily expensive and fairly obscure box office flop that spawned two different video games? On this episode of Retronauts Micro join Bob Mackey, Henry Gilbert, and Mikel Reparaz as the gang traces the history of Winsor McCay's sleepy hero across three different forms of media.
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Following up on the first Metroidvania episode from a few months back, we collect the jump boots and circle back around to take a look at the next stage of the genre's evolution: The NES era.
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Following up on the first Metroidvania episode from a few months back, we collect the jump boots and circle back around to take a look at the next stage of the genre's evolution: The NES era.
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Published 2017-07-31

Retronauts Episode 110: Super Mario Bros. 3

105 min
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Ah, Super Mario Bros. 3. What more can be said about Nintendo R&D4's grand finale for the 8-bit era? Well, we managed to fill 90 minutes discussing this timeless game, so the answer is "a whole lot." On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Ray Barnholt, and Henry Gilbert as the crew takes a closer look at one of Nintendo's greatest creations, and find it's still worth beaming about.
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Ah, Super Mario Bros. 3. What more can be said about Nintendo R&D4's grand finale for the 8-bit era? Well, we managed to fill 90 minutes discussing this timeless game, so the answer is "a whole lot." On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Ray Barnholt, and Henry Gilbert as the crew takes a closer look at one of Nintendo's greatest creations, and find it's still worth beaming about.
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Chris Sims and Benj Edwards help Jeremy field a patron request to explore the Game Gear version of Batman... along with a bunch of other handheld titles we gave short shrift in our recent classic Batman games survey.
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Chris Sims and Benj Edwards help Jeremy field a patron request to explore the Game Gear version of Batman... along with a bunch of other handheld titles we gave short shrift in our recent classic Batman games survey.
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Ray Barnholt and Henry Gilbert join Bob and Jeremy to discuss gaming's original expanded universe: Namco's Dig Dug, which turns out to be a part of the same lineage (literally) as Mr. Driller and Baraduke.
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Ray Barnholt and Henry Gilbert join Bob and Jeremy to discuss gaming's original expanded universe: Namco's Dig Dug, which turns out to be a part of the same lineage (literally) as Mr. Driller and Baraduke.
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Jeremy, Ben, and Benj talk about Bungie FPS classic Marathon in a Micro-sized conversation that balloons out of control into a full-length episode. Then, Retronauts bloggers Kishi and Kim Justice drop in to discuss the Super NES Classic Edition & Final Fantasy VIII (in that order).
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Jeremy, Ben, and Benj talk about Bungie FPS classic Marathon in a Micro-sized conversation that balloons out of control into a full-length episode. Then, Retronauts bloggers Kishi and Kim Justice drop in to discuss the Super NES Classic Edition & Final Fantasy VIII (in that order).
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Chris Kohler and Jose Otero join Jeremy and Bob to mark the impending retirement of Nintendo veteran Genyo Takeda, one of the most tenured game creators still working. From EVR Racer to StarTropics to MMC tech, a freeform discussion of a gaming legacy.
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Chris Kohler and Jose Otero join Jeremy and Bob to mark the impending retirement of Nintendo veteran Genyo Takeda, one of the most tenured game creators still working. From EVR Racer to StarTropics to MMC tech, a freeform discussion of a gaming legacy.
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Jeremy, Ben, and Benj convene again to continue their discussion of SEGA's chronology of arcade classics. This time, we take aim at the years 1986 & 87, with greats like Out Run, After Burner, Quartet, Alien Syndrome, and more!
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Jeremy, Ben, and Benj convene again to continue their discussion of SEGA's chronology of arcade classics. This time, we take aim at the years 1986 & 87, with greats like Out Run, After Burner, Quartet, Alien Syndrome, and more!
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Published 2017-07-03

Retronauts Episode 106: Final Fantasy V

115 min
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Our 30th anniversary deep-dive series continues with the fifth entry in the Final Fantasy franchise, the 16-bit cult obsession Final Fantasy V. Bob and Jeremy are joined by pop culture pundit Shivam Bhatt and Chris Kohler, who wrote the book on the game.
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Our 30th anniversary deep-dive series continues with the fifth entry in the Final Fantasy franchise, the 16-bit cult obsession Final Fantasy V. Bob and Jeremy are joined by pop culture pundit Shivam Bhatt and Chris Kohler, who wrote the book on the game.
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Jeremy, Benj, and Chris convene again to discuss that all-time classic... no, wait. To discuss weirdo niche NES action game Kabuki Quantum Fighter. Aimless digressions, collective confusion, and unflattering Batman comparisons abound!
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Jeremy, Benj, and Chris convene again to discuss that all-time classic... no, wait. To discuss weirdo niche NES action game Kabuki Quantum Fighter. Aimless digressions, collective confusion, and unflattering Batman comparisons abound!
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Published 2017-06-26

Retronauts Episode 105: Cancelled games

107 min
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Not all games are lucky enough to see a release. Some stew for years in development, only to be cancelled and shoved into storage or, in most cases, discarded entirely. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Dave Rudden, and Chris Antista as the crew examines the most notable games that nearly crossed the finish line.
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Not all games are lucky enough to see a release. Some stew for years in development, only to be cancelled and shoved into storage or, in most cases, discarded entirely. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Dave Rudden, and Chris Antista as the crew examines the most notable games that nearly crossed the finish line.
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Benj Edwards and Chris Sims join Jeremy for what was intended to be a quick overview of 8-bit games that helped define non-linear platforming but ultimately gets bogged down in exploring side paths as in any metroidvania worth its salt, really.
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Benj Edwards and Chris Sims join Jeremy for what was intended to be a quick overview of 8-bit games that helped define non-linear platforming but ultimately gets bogged down in exploring side paths as in any metroidvania worth its salt, really.
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Published 2017-06-16

Retronauts Micro 63: The Simpsons Arcade

59 min
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On this very special episode synergistically (but not cynically) engineered to help launch the brand-new Talking Simpsons Patreon campaign, we take a look at what many people consider the best Simpsons game in the 25 years we've had them: Konami's arcade masterpiece. With its gorgeous graphics, fun Easter eggs, and surprising faithfulness to the source material, this colorful brawler wowed us back in the day, and continues to wow us in the present. Join host Bob Mackey and guests Henry Gilbert and Chris Antista as the crew try to pin down what makes The Simpsons Arcade so amazing.
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On this very special episode synergistically (but not cynically) engineered to help launch the brand-new Talking Simpsons Patreon campaign, we take a look at what many people consider the best Simpsons game in the 25 years we've had them: Konami's arcade masterpiece. With its gorgeous graphics, fun Easter eggs, and surprising faithfulness to the source material, this colorful brawler wowed us back in the day, and continues to wow us in the present. Join host Bob Mackey and guests Henry Gilbert and Chris Antista as the crew try to pin down what makes The Simpsons Arcade so amazing.
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Game music expert James Eldred shares some helpful advice on finding and building a collection of classic soundtracks. Plus: In-depth with Ship To Shore's Darius and the DataDiscs Gunstar Heroes set.
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Game music expert James Eldred shares some helpful advice on finding and building a collection of classic soundtracks. Plus: In-depth with Ship To Shore's Darius and the DataDiscs Gunstar Heroes set.
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Jeremy and Bob wax rhapsodic with Henry Gilbert and Kat Bailey as they harmonize to sing the praises of the first portable Zelda: The iconoclastic and frequently surreal Link's Awakening.
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Jeremy and Bob wax rhapsodic with Henry Gilbert and Kat Bailey as they harmonize to sing the praises of the first portable Zelda: The iconoclastic and frequently surreal Link's Awakening.
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We circle back to the original Retronauts Micro topic to do it proper justice. Ben, Benj, and Jeremy tackle the TI-99/4A: Its history, its games, and... well, that's about it.
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We circle back to the original Retronauts Micro topic to do it proper justice. Ben, Benj, and Jeremy tackle the TI-99/4A: Its history, its games, and... well, that's about it.
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Published 2017-05-29

Retronauts Episode 101: Mario Kart

109 min
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Racing series come and go, but, over the last 25 years, Mario Kart has remained the most popular and relevant one out there. But what keeps this wildly unrealistic take on competitive driving so many laps ahead of its contemporaries? Join Bob Mackey, Jeremy Parish, and Henry Gilbert as the crew explores the ups, downs, and various rainbow roads of Nintendo's long-running racer.
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Racing series come and go, but, over the last 25 years, Mario Kart has remained the most popular and relevant one out there. But what keeps this wildly unrealistic take on competitive driving so many laps ahead of its contemporaries? Join Bob Mackey, Jeremy Parish, and Henry Gilbert as the crew explores the ups, downs, and various rainbow roads of Nintendo's long-running racer.
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For our 100th full episode since our crowdfunded relaunch, we complete a long-overdue Kickstarter obligation by inviting backer Daniel Hawks to join us in a discussion of the early days and notable landmarks of CD-ROM gaming.
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For our 100th full episode since our crowdfunded relaunch, we complete a long-overdue Kickstarter obligation by inviting backer Daniel Hawks to join us in a discussion of the early days and notable landmarks of CD-ROM gaming.
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Published 2017-05-19

Retronauts Micro 61: Splatterhouse at MGC

53 min
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Live from a very noisy Milwaukee stage, Jeremy and Bob are joined by Splatterhouse experts and world record holders Caitlin Oliver and Kevin Bunch to contemplate the complete history of Namco's gross-out brawler franchise.
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Live from a very noisy Milwaukee stage, Jeremy and Bob are joined by Splatterhouse experts and world record holders Caitlin Oliver and Kevin Bunch to contemplate the complete history of Namco's gross-out brawler franchise.
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The latest Retronauts Radio features an extended look at the new soundtrack release of Hideo Kojima's legendary SEGA CD adventure Snatcher, the latest Brass de Bravo Final Fantasy album, Taito on TG16, and more!
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The latest Retronauts Radio features an extended look at the new soundtrack release of Hideo Kojima's legendary SEGA CD adventure Snatcher, the latest Brass de Bravo Final Fantasy album, Taito on TG16, and more!
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Published 2017-05-08

Retronauts Episode 98: Mac Gaming in the 80s

112 min
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Retronauts East's journey through the history of Apple-based gaming continues with an in-depth look at the unique world of monochrome Mac gaming. Ben Elgin, Benj Edwards, and Jeremy Parish discuss the miracle of the mouse and the hotness of HyperCard.
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Retronauts East's journey through the history of Apple-based gaming continues with an in-depth look at the unique world of monochrome Mac gaming. Ben Elgin, Benj Edwards, and Jeremy Parish discuss the miracle of the mouse and the hotness of HyperCard.
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The Simpsons might have gotten off on the wrong foot with 8-bit consoles, but Our Favorite Family's 16-bit debut was... kinda better? On our latest Talking Simpsons crossover episode, join Bob Mackey, Henry Gilbert, and Chris Antista as the crew gives Bart's Nightmare the Retronauts treatment.
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The Simpsons might have gotten off on the wrong foot with 8-bit consoles, but Our Favorite Family's 16-bit debut was... kinda better? On our latest Talking Simpsons crossover episode, join Bob Mackey, Henry Gilbert, and Chris Antista as the crew gives Bart's Nightmare the Retronauts treatment.
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Published 2017-05-01

Retronauts Episode 97: BRO-totypes

102 min
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Steve Lin joins Jeremy and Bob to discuss that most primal of video game forces: Manly video games about manly men. We explore the pop social forces behind the rise of rugged 8-bit heroes, and how those beefy classics shaped modern game sensibilities.
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Steve Lin joins Jeremy and Bob to discuss that most primal of video game forces: Manly video games about manly men. We explore the pop social forces behind the rise of rugged 8-bit heroes, and how those beefy classics shaped modern game sensibilities.
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Published 2017-04-24

Retronauts Episode 96: Ghostbusters

92 min
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'80s kids couldn't help but grow up with a Ghostbusters fixation, even if the games based on this popular property were often as fun as drowning in a river of slime. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Kat Bailey, and Mikel Reparaz as the crew digs into every Ghostbusters game to see how well each one captures that essential ghostbusting spirit. And if you think all of these games are good, we're not ready to believe you!
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'80s kids couldn't help but grow up with a Ghostbusters fixation, even if the games based on this popular property were often as fun as drowning in a river of slime. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Kat Bailey, and Mikel Reparaz as the crew digs into every Ghostbusters game to see how well each one captures that essential ghostbusting spirit. And if you think all of these games are good, we're not ready to believe you!
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Published 2017-04-21

Retronauts Micro 59: Atari's SwordQuest

51 min
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Jeremy and Benj discuss the history of Atari's fascinating, extravagant, and incomplete SwordQuest series with (literally!) one of the authors of the game's new comeback: Comics scribe Chris Sims.
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Jeremy and Benj discuss the history of Atari's fascinating, extravagant, and incomplete SwordQuest series with (literally!) one of the authors of the game's new comeback: Comics scribe Chris Sims.
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Renowned Batmanologist and comics scribe Chris Sims joins Jeremy Parish and Benj Edwards to explore the lore of early Batman games and how they fit into the evolution of the character's franchise.
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Renowned Batmanologist and comics scribe Chris Sims joins Jeremy Parish and Benj Edwards to explore the lore of early Batman games and how they fit into the evolution of the character's franchise.
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Boss Key Studios audio expert Jack Menhorn joins Jeremy for an in-depth discussion of the latest new releases of retro- and retro-style game soundtracks: Mondo's Contra III and Castlevania III, Brave Wave's Shovel Knight, and DataDiscs' Galaxy Force II!
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Boss Key Studios audio expert Jack Menhorn joins Jeremy for an in-depth discussion of the latest new releases of retro- and retro-style game soundtracks: Mondo's Contra III and Castlevania III, Brave Wave's Shovel Knight, and DataDiscs' Galaxy Force II!
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Since weve all got Breath of the Wild on the brain, why not celebrate The Legend of Zeldas most unsung musical moments? On this episode of Retronauts Micro, join Bob Mackey, Chris Antista, Henry Gilbert, and Brett Elston as the crew assembles to put their knowledge of Zeldas famous doo doo doo DOOOO ditty to the test. You know the one were talking about.
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Since weve all got Breath of the Wild on the brain, why not celebrate The Legend of Zeldas most unsung musical moments? On this episode of Retronauts Micro, join Bob Mackey, Chris Antista, Henry Gilbert, and Brett Elston as the crew assembles to put their knowledge of Zeldas famous doo doo doo DOOOO ditty to the test. You know the one were talking about.
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Castlevania superfan Shane Bettenhausen joins Bob and Jeremy to discuss the next set of vampire-slaying classics to go under the retrospective lens: The series' six "Igavania" entries for Game Boy Advance and Nintendo DS.
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Castlevania superfan Shane Bettenhausen joins Bob and Jeremy to discuss the next set of vampire-slaying classics to go under the retrospective lens: The series' six "Igavania" entries for Game Boy Advance and Nintendo DS.
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Published 2017-03-27

Retronauts Episode 92: Celebrity games

107 min
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Though video games were considered the domain of nerds until fairly recently, this stigma certainly didn't stop celebrities from attaching their names to all manner of misguided interactive experiences. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Chris Antista as the crew takes a tour of the many celebrity-based that baffled them over the past three decades. If you've been waiting decades for someone--anyone--to talk about Bill Laimbeer's Combat Basketball, this is the podcast for you.
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Though video games were considered the domain of nerds until fairly recently, this stigma certainly didn't stop celebrities from attaching their names to all manner of misguided interactive experiences. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Chris Antista as the crew takes a tour of the many celebrity-based that baffled them over the past three decades. If you've been waiting decades for someone--anyone--to talk about Bill Laimbeer's Combat Basketball, this is the podcast for you.
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It's a different application for the Retronauts Micro format this week as Jeremy uses the show to present a review of the newly released Blaster Master Zero alongside a series retrospective.
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It's a different application for the Retronauts Micro format this week as Jeremy uses the show to present a review of the newly released Blaster Master Zero alongside a series retrospective.
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Published 2017-03-21

RETRONAUTS HAS A BRAND-NEW PODCAST FEED!

3 min
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Hey! Listen! The Retronauts podcast has partnered with the PodcastOne network, so if you've just downloaded this episode, head on over to http://www.podcastone.com/retronauts to subscribe to our new feed. You can also pick up our PodcastOne feed through iTunes, or any other podcast program or app. And if you're having trouble, try unsubscribing and re-subscribing. Thanks for listening, and I hope you stick with us!

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Hey! Listen! The Retronauts podcast has partnered with the PodcastOne network, so if you've just downloaded this episode, head on over to http://www.podcastone.com/retronauts to subscribe to our new feed. You can also pick up our PodcastOne feed through iTunes, or any other podcast program or app. And if you're having trouble, try unsubscribing and re-subscribing. Thanks for listening, and I hope you stick with us!

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Ben Elgin and Benj Edwards reconvene with Jeremy to explore the first half of SEGA's arcade output. Like the games we're discussing, the episode starts off a bit shaky, but everything is awesome by 1985. Pengo! Zaxxon! Space Harrier! Hang On! And more!
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Ben Elgin and Benj Edwards reconvene with Jeremy to explore the first half of SEGA's arcade output. Like the games we're discussing, the episode starts off a bit shaky, but everything is awesome by 1985. Pengo! Zaxxon! Space Harrier! Hang On! And more!
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Bob joins in for a slightly different episode of Retronauts Radio! We discuss the recent CD release of the 30th anniversary Zelda concert series and look at the history of incredible incidental music in Nintendo's non-game apps.
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Bob joins in for a slightly different episode of Retronauts Radio! We discuss the recent CD release of the 30th anniversary Zelda concert series and look at the history of incredible incidental music in Nintendo's non-game apps.
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Retronauts Micro returns on a biweekly schedule! Jeremy kicks things off with a follow-up to last year's look at FM synthesis in games by exploring a flip side: A brief (and at all comprehensive) history of audio sampling vis-a-vis video games.
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Retronauts Micro returns on a biweekly schedule! Jeremy kicks things off with a follow-up to last year's look at FM synthesis in games by exploring a flip side: A brief (and at all comprehensive) history of audio sampling vis-a-vis video games.
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We continue our Final Fantasy deep-dive series by doing like Square did back in the day and jumping ahead from FFI to FFIV. Chris Kohler and Kat Bailey join to share their thoughts on this most influential of 16-bit role-playing games.
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We continue our Final Fantasy deep-dive series by doing like Square did back in the day and jumping ahead from FFI to FFIV. Chris Kohler and Kat Bailey join to share their thoughts on this most influential of 16-bit role-playing games.
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